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Illustrations and Three-D |
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VR Space War
A conceptualization of computer gaming
A long time ago, in a galaxy far, far away, I did quite a lot of imaging and illustration for chip-maker Analog Devices.
This image was one of the most complex:
- I photographed a professional model on film (remember "film"?) in a variety of poses with a variety of expressions.
- After processing in my studio's E-6 lab, my studio manager scanned selected chromes on a Howtek drum scanner.
- Using trueSpace 4, I created and rendered the dueling UFO's.
- I honestly don't remember what Photoshop 4 filters I used, but on a Pentium Pro they took an awfuly long time render...
* "Pentium Pro?!?" I guess that dates me.... :-]
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